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Table of Contents

Professional Project Contributions

Below is a summary of my contributions to various professional projects, organized in reverse chronological order for clarity.

The Lord of the Rings: Return to Moria

Contributions:

  • Enhanced audio-UI synchronization and Slate UI responsiveness.
  • Ensured UI consistency across platforms.
  • Fixed UI/UX bugs and improved frame rate and loading times.
  • Supported key bind icon integration and gameplay smoothness.
  • Investigated skeletal mesh and AI optimizations.

Platforms: PS5, Steam

Technologies: Unreal Engine 4

Duration: May 2023 - December 2023

Hello Neighbor VR: Search and Rescue

Contributions:

  • Managed project file structure and save state systems.
  • Optimized physics collisions and developed VR game mechanics with advanced shaders.
  • Enhanced in-game 3D UI and performance.
  • Supported cross-cultural localization and menu UI implementation.

Technologies: Unreal Engine 4

Duration: December 2021 - May 2023

Five Nights at Freddy's: Security Breach

Contributions:

  • Developed game mechanics, UI, and shaders, and in-game subtitle system.
  • Assisted in bug fixes and improved system stability.
  • Supported localization to enhance accessibility.

Technologies: Unreal Engine 4

Duration: March 2021 - December 2021