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Professional Project Contributions
Below is a summary of my contributions to various professional projects, organized in reverse chronological order for clarity.
The Lord of the Rings: Return to Moria
Contributions:
- Enhanced audio-UI synchronization and Slate UI responsiveness.
- Ensured UI consistency across platforms.
- Fixed UI/UX bugs and improved frame rate and loading times.
- Supported key bind icon integration and gameplay smoothness.
- Investigated skeletal mesh and AI optimizations.
Hello Neighbor VR: Search and Rescue
Contributions:
- Managed project file structure and save state systems.
- Optimized physics collisions and developed VR game mechanics with advanced shaders.
- Enhanced in-game 3D UI and performance.
- Supported cross-cultural localization and menu UI implementation.
Platforms: Meta Quest 2, Playstation (PS4, PS5), Steam
Technologies: Unreal Engine 4
Duration: December 2021 - May 2023
Five Nights at Freddy's: Security Breach
Contributions:
- Developed game mechanics, UI, and shaders, and in-game subtitle system.
- Assisted in bug fixes and improved system stability.
- Supported localization to enhance accessibility.
Platforms: Playstation (PS4, PS5), Xbox, Steam
Technologies: Unreal Engine 4
Duration: March 2021 - December 2021