Table of Contents

Video And Cinematics

Supporting Unreal Engine cinematics and media work with emphasis on environments, materials, motion, coordination, and sound.

Unreal Engine cinematics Environment and materials Soundtrack work Production coordination

The Fall Of Summer

Unreal Engine cinematic - environment art - materials, motion, coordination, and soundtrack work

Unreal Engine 4 Cinematic Soundtrack

Role: Cinematic production, environment, material, motion, coordination, and soundtrack contributor.

Focus: Landscape work, water systems, lighthouse and ship assets, material shading, atmospheric particle effects, motion, workflow coordination, and music.

Result: Completed Unreal Engine cinematic with coordinated visuals, motion, atmosphere, and soundtrack work.

Accomplishments:

  • Coordinated team efforts and streamlined project workflow.
  • Designed and textured immersive landscapes and dynamic water systems in Unreal Engine.
  • Crafted and shaded detailed 3D models for key elements such as lighthouse and ships.
  • Implemented realistic motion for models and atmospheric particle effects.
  • Composed, recorded, and performed parts of the soundtrack, enhancing the video's ambiance.

Platforms:

Technologies:

Duration:

June 2019 - July 26, 2019

Engineering focus

Project-backed systems, skills, and contact paths.

Archive

Supporting creative and web work.